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Podcast: Interview with Chuck Wendig, Storyteller by J.C. Hutchins

After months away from the podcast feed, J.C. extracts himself from a hearty heap of freelance storytelling to chat with another freelance storyteller, the supremely talented Chuck Wendig.

Chuck has professionally written in many media and industries, including gaming, novels, screenplays, transmedia and more. "Versatility" is a topic of great interest in this chat.

During the conversation, J.C. and Chuck discuss a freelancer's life, the compelling opportunities for writers these days, and Chuck's remarkable and varied storytelling career. If you're a working writer, or dreaming of becoming one, you won't want to miss Chuck's incredible story, and his approach to telling tales.

  • Visit Chuck's website Terribleminds, and follow him on Twitter
  • Learn more about (and pre-order!) Chuck's upcoming novel Double Dead
  • Get your learn-on about Chuck and Lance Weiler's gobsmackingly awesome transmedia experience, Pandemic
  • Snag copies of Chuck's nonfiction ebooks (Penmonkey books One and Two, and 250 Things...), which offer insight on the writerly life
  • Read the spectacularly cool transcript of Steven Spielberg, George Lucas and Lawrence Kasden as they brainstorm Raiders of the Lost Ark

Guest Post: A Message from Author Seth Harwood by J.C. Hutchins

Hey, everybody! I'd like to share some cool stuff concocted by one of my new media author pals, Seth Harwood. Seth's written a guest post that shares some deets about his recent successes, his incredible new (and free) content, and his plans to make a splash in the Amazon Kindle store with his latest ebook release Jack Palms II: This Is Life. Seth and I go way back, and I'm honored to share his great news with you.

Take it away, Seth!

--J.C.

~ ~ ~

Hey Beta Clones,

Your boy here, Seth Harwood, dropping a line to let you know I’m back on the podcast scene with a new novel, a new special edition print book of Jack Palms II: This Is Life and a whole series of ebooks springing to life right around the corner.

But first and foremost, let’s get to what’s in it for you: more free crime fiction in the action/thriller genre as I present In Broad Daylight, my first story featuring FBI agent Jess Harding. Here she’s chasing a serial killer of young women across Alaska in a summer of 20-hour days. When she starts to realize that the killer knows as much about her as she does about him, it starts getting messy. Will she find him before he finds her?

I just put up episode six today and you can get them all here with my talk at sethharwood.com or on Podiobooks.com without my big yap. I hope you’ll come on over and give this story a try. If you like thrillers, action movies, police procedurals or stuff by Sigler and Hutch, I think you’ll dig it. Listen as even Nathan Lowell gives it the thumbs up!

Next up I have a Kickstarter project that ends on Saturday at 9am Pacific, Noon eastern. This has been a wonderfully successful way to fund a lot of the projects I have coming up this winter in ebook-land and offers the chance to get special editions of This is Life in hardcover or paperback AND copies of lots more upcoming work. Time is short, so if you want, you must act soon.

And this brings me to my last point: my proposed domination of Amazon’s Kindle bestseller charts. I know, I know, but let’s at least try. This is Life is now available for Kindle at Amazon and B&N’s Nook! Picking one up at $2.99 will really help this podcaster get noticed by more ebook buyers and sell some product! If you want to support and don’t have a Kindle, no problem: you can download a Kindle App here for FREE and buy the book then.

That’s all from me then, clones! Thanks big time to J.C. for letting me post this piece and I hope to see you in your earbuds this fall! In Broad Daylight is waiting!

--Seth

ARGfest Keynote 2011: "Getting To Good" by J.C. Hutchins

I had the great honor of presenting the keynote speech at ARGfest 2011 (Aug. 18-21), a convention that celebrates transmedia storytelling and gaming. I was humbled by the transmedia community's kindness and support.

During my presentation, I shared the important creative and business lessons I've learned during my 15 years a professional storyteller, and discussed a critical ingredient in becoming a creative professional -- something I call "getting to good."

Many thanks to Brandie Minchew (@OctoberDreaming on Twitter) and ARGN.com for providing the audio recording from the event. I hope you enjoy it.

--J.C.

Podcast: Interview with Mike Knowlton, Social Film Producer by J.C. Hutchins

Today, J.C. chats with Mike Knowlton, co-founder of Murmur, a studio/technology company that creates and distributes a new breed of entertainment called "Social Films."

The company recently released its first story in this genre, a Facebook-based film/interactive narrative called Him, Her and Them, which Mike produced.

Mike shares an in-depth perspective about the unique aspects of Social Filmmaking, the interactive elements of Him, Her and Them, and the creative and marketing challenges he and his team encountered during the production of the experience.

Mike also shares some information about the cool meetup organization Transmedia NYC, a terrific resource for creators of all fields.

If you're keen to see a fascinating evolution of filmmaking and storytelling, this interview is a must-listen.

Podcast: Interview with Jim Babb, Transmedia Storyteller and Game Designer by J.C. Hutchins

Today, J.C. speaks with Jim Babb, a New York-based creator who uses transmedia storytelling methods, game design and people's curiosity to create fun stories that inspire audience participation. The latest project he and his company Awkward Hug are overseeing is the brilliant and charming Socks Inc.

In this chat, Jim shares how he was first exposed to unconventional storytelling, and how it influenced his life and career ... and how it directly impacted the development of Socks Inc. Along the way, we'll learn how Jim incorporated filmmaking, games, play and -- most important -- audience interaction into his projects.

It's a delightful conversation about a very fun (and funny!) online-meets-real-world narrative.

In Which I Introduce Myself by J.C. Hutchins

It is my earnest hope that a mutual friend's tweet or Facebook post brought you here. I appreciate your curiosity for clicking that link -- and since I also appreciate your time, I'll be quick. I'm J.C. Hutchins. I'm a freelance storyteller. I'd like to work with you.

I write transmedia experiences, novels, screenplays and more, all for hire. My trilogy of technothriller novels, 7th Son, was optioned by Warner Bros in 2009.  A book I co-wrote, Personal Effects: Dark Art, is now in development as a Starz TV series.

My original stories have been enjoyed by tens of thousands of people in more than a dozen countries. My for-hire work has connected with hundreds of thousands. I continue to develop original IP, work with creators to expand new IP, and collaborate with agencies to enhance existing IP.

I also help craft multimedia marketing campaigns that create memorable connections between people and products. Most of these products were my own. Others were more high profile, such as toys (Nanovor) and television series (Discovery Channel's The Colony).

I've worked with pioneers in the transmedia storytelling space such as Jordan Weisman, and agencies that innovate branded storytelling experiences such as Campfire. I live to collaborate, rev it to the creative red-line when needed, and consider deadlines immovable objects.

Do you need a fleet-footed creator to help your company or client achieve its business goals? I might be able to help. Download my creative resume to see what I've been up to recently. If my skills and accomplishments ring your bell, toss my name in your Rolodex.

And please, introduce yourself. I'd love to learn more about you, and answer any questions you might have about me or my work.

Thanks again for your curiosity and consideration. I hope to hear from you soon.

Improve Your Authorial Voice Not By Writing, But By Watching by J.C. Hutchins

Note: This post originally appeared on the website WriterUnboxed. This is the one of several WU guest posts I’ll reprint here on my site.

I love reading prose fiction -- but in my heart of hearts, I'm a movie junkie. It's a brilliant way to economically tell stories, and I enjoy the creative constraints the medium has: running time, MPAA ratings, budget. The mission? To cram as much narrative -- both spoken and unspoken -- into the frame as possible.

Notice that I said "unspoken." That's key. I believe prose fiction writers can easily learn about voice by watching and studying movies -- especially when they pay attention to those unspoken bits.

Writing great books and short stories hinges greatly on your authorial voice -- but always remember that your voice requires tonal flexibility. This can be defined by a character's point of view, the pacing of a scene, or what's happening in that scene. Thoughtful characters and slower-paced scenes can permit a more lyrical authorial voice; peppy characters and action sequences often demand something else.

Now I can't tell you how to craft your voice; I believe your personal world view defines most of that. I also believe that the best authorial voices don't attract attention to themselves. But if you're looking for ways to appropriately use your voice for characters and scenes, I suggest popping in a DVD, muting the volume, and watching what unfolds.

Don't watch the actors. Try to ignore the blitz-cut editing. Forget trying to decipher what's being said. Instead, look for what's happening in the frame overall -- mostly the use of colors, color saturation and lighting. In the hands of filmmaking masters, these techniques represent the invisible art of cinema: the ability to wordlessly evoke emotion. To me, they represent the "voice" of the overall film, or a particular scene.

I think there’s wisdom there ... and if you look for patterns, you'll find them. For instance, most films these days depict workplace interiors -- no matter how much sunshine is streaming through the locale’s windows -- as cold, emotionless, antiseptic places. Filmmakers achieve this by clever lighting, or by processing the film (or digital footage) in such a way to suck the color from the moving images. The result is often a gray- or blue-tinged scene, with its characters looking as happy as a herd of zombies.

This is an immediate, visually tonal manipulation of the story. A word of dialogue may never be uttered, and yet we're emotionally steered in a particular direction. Our brains "get it," even if we as viewers never consciously get it.

Contrast that with movie scenes that take place in a happy home. There's often lots of lush, warm-colored wood, and amber, creamy tones in the frame. Subconsciously, our brains do the math: our society associates this palate of colors with warmth and comfort. Again, the "voice" of the unfolding narrative invisibly connects the overall setting with how the audience should be feeling.

We've all seen the original Star Wars movie. Contrast the earthy, oil-stained interior of heroic Han Solo's Millennium Falcon spaceship with the spartan hallways of the villains' Death Star battle station. This visual information alone conveys everything we need to know: the good guys are scrappy, underfunded ragamuffins ... and the bad guys are (literally) as imperious as it gets.

If you can make the esoteric leap from the visual voice of cinema to the narrative voice of prose fiction, you'll notice ways to appropriately use your authorial voice when handling specific characters, scenes or events within a scene. Just as oil stains would be forbidden in the halls of the Death Star, certain words and writerly observations would appear incongruous in particular scenes.

Is a violence-packed action sequence best served by lyrical, multisyllabic flowery prose? Probably not. Does a contemplative scene work best with clipped, one- or two-word paragraphs? Probably not. Using creative flexibility in your narrative's tone, vocabulary and sentence structure is absolutely critical to capturing the emotional core of your story. You may have a distinctive authorial voice, but be sure to tweak it as needed, depending on what's happening in your tale.

If you can do that, you’ll control the invisible -- yet critical -- art of emotionally moving people.

So pop in a few DVDs, and dial down the volume. See what filmmaking maestros do with color, set design and other visual cues, and try applying those tonal techniques to your own writing voice.

--J.C.

Make Friends. It's Good For Business. by J.C. Hutchins

Note: This post originally appeared on the website WriterUnboxed. This is the one of several WU guest posts I’ll reprint here on my site.

There comes a point in the life of your Work In Progress when -- hot dog! -- it's no longer a Work In Progress. The sucker's done, you did it ... heck, you frickin' nailed it, and the time has come to query agents, or present it to your agent or editor, or self-publish. The rest of this essay assumes that your work will resonate with the appropriate gatekeepers, and soon soar beyond your grasp, off into the world, to be consumed by an audience.

This distribution could come in the form of a big-name publisher, an indie press, DIY-fueled print on demand, self-recorded audio podcast, home-brewed blog serialization ... whatever. Point is, it'll be out there. But unless you're blessed with an existing audience (fancy-pants publishers call this a "platform," though I prefer the term "wicked awesome fans"), few people are going to know about it. Your brilliant tale is bobbing in a sea of other brilliant tales. Your signal is lost in all that noise.

To leave the success of your work completely in the hands of a publisher publicist is foolish; that professional may be talented, but he's pimping at least 20 other books this month, and is spread so thin, he gives Silly Putty a run for its money. To believe that random word of mouth alone will differentiate your stuff from other novelists' is equally wrongheaded; how can people gab about something they don't know exists? You're a writer, which means you're probably broke, so self-funded ads are out of the question. And doggone it, Oprah isn't returning your calls.

There's a dozen-dozen ways to combat the great enemy Obscurity -- but I recommend making friends. It's good for business.

Cranking out that novel (or other creative work) was a solitary act: It was just you and the words. Now that it's in the wild, you're personally, ethically obligated to give it every chance to succeed. Reaching out to published peers and influencers can help. By contacting fellow players in the industry, you can earn the attention of colleagues, share your content across multiple fan-bases, and increase awareness for your work.

Now remember, making friends is good for business. And business is what you should be most concerned about, now that you're staring down the howitzer barrel of earning out that advance. Make-believe time is over. You're no longer a wordsmith; you're a businessperson. It's time to strategize. You gotta move books, man.

So make friends. Do some research. Find online-savvy authors in your genre -- or compatible genres -- who like to blog, are on Facebook or Twitter, or release content in other interesting ways (like podcasting). Examine what they're talking about in these spaces, especially if they're talking about other authors. This is a good thing, particularly if you're already a fan of their work. This is an opportunity to make friends.

Reach out to these authors with a respectful email that gently flatters and then gets down to business: You'd like to engage their audiences in a creative way that helps boost awareness for your work ... and in exchange, you'll promote the authors' works via your online outlets. It's a mutually-beneficial opportunity for you, the person you're pitching, and both audiences.

I'm all about making such offers, often with creators who've never heard of my work. Despite the seemingly impossible odds, I have found it to be particularly effective in not only forming win-win alliances with fellow creators, but making true friendships. Those are also good for business.

For instance: I'm a writer who released his novels online as free serialized audiobooks. Each week, new chapters of my novel (which I record myself) were released on my site and on iTunes as a podcast. I was part of a small-but-growing subculture of authors who use this content-powered "loss leader" strategy to build an audience for our stuff.

Scott Sigler is another popular podcast novelist. A few years ago, Scott and I got to talking. We're both thriller writers. (Scott writes brilliant sci-fi horror; I roll with technothrillers.) We were releasing our then-unpublished podcast novels at the same time, and we both craved larger audiences. What if we combined our efforts and promoted each other’s work in an innovative way? Since our manuscripts weren't yet published anywhere in "ink," we could alter the manuscripts, and make references to each other's novels within our own work. Better still, we'd host a contest for our listeners: They'd have to listen to both books to catch these "crossover" references. Those who spotted all six crossovers could win a prize.

The cross-promotion worked. Our audiences grew exponentially, and we still share a great many fans. We consistently promoted each other's work on our podcasts and websites. We found common ground, discovered an untapped opportunity to cross-promote, and ran with it.

Your cross-promotional pitches need not be so ambitious. You could scheme on something as simple as a series of mutually beneficial Twitter tweets, a blog post, mentions on your Facebook pages, an ad swap, a one-minute audio commercial to play on a podcast ... the low-impact list goes on and on.

Want to upgrade that cross-promotion? Consider a short fiction collaboration, serialized at your websites. (Part 1 would be at your site, Part 2 at your collaborator's site, and so on.) Team up for appearances at conventions, and promote this "twofer" appearance to your audiences. (This increases the number of attendees, and widens your net for new customers.) Same goes for book signings, if geography and budget permits. You're limited only by your imagination, and the interest level of your cross-promotional partners.

Of course, the more successful the creator you're pitching, the more likely they are to either ignore your request, or reject it. That's cool. But don't let the fear of rejection stop you from pursuing an alliance. Heck, it didn't stop you from writing your book or querying agents, so why should the possibility of "no" stop you now?

In fact, my mantra is "All they can say is no." I've pitched popular podcasters, bestselling novelists, film actors and directors on my fiction, often asking them to lend a hand (or credibility) to my projects. This crazy-ass breed of chutzpah has scored endorsements from the creators of Friday the 13th, The Blair Witch Project, Final Destination, several movie stars, cameo podcast appearances by cast members of Firefly, Battlestar Galactica, and more. Their assistance either dazzled my fans -- which is also good for business -- or helped move the needle with the promotion of my work.

I share these successes not to brag, but to prove that this strategy is extremely viable, and that it gets people talking about your work ... which is the whole point, right?

By approaching influential creators -- and equally important, creators on the same influential "level" as you -- and asking them to help evangelize your work, you're offering them an opportunity to provide something of value to their audiences. They'll be talking about something cool and interesting. People love to read or hear about cool and interesting things. Plus, these creators benefit by your cross-promotional love via your online outlets. Every fan counts, and new fans are precious indeed, whether you're a noob or a veteran.

By making friends, you'll also form meaningful bonds with fellow authors. Cross-promotional potential will become more evident, the more you correspond. These professional alliances become personal ones -- and even more opportunities can spring from these relationships. I've referred colleagues for freelance fiction writing work, and they've opened doors for me. It's not a magic bullet to a love-in, but goodness, does it make book promotion easier and fun.

So make friends, whenever you can. Target colleagues in your genre and reach out. They'll likely be flattered to know that you want to help tell the world about their work ... and may very well respond in kind.

--J.C.

Why You Won't Find My eBooks In the Bargain Basement by J.C. Hutchins

Since every other windbag author has blown a few thousand words on this topic, I reckon I oughta chime in about ebooks, pricing and value.

To be clear: Right now, I don't have much skin in the ebook game. My thriller, 7th Son: Descent, was released in e-formats by St. Martin's Griffin back in 2009. I'm a couple thousand bucks away from earning out my low five-figure advance. Ebook sales have made a positive and meaningful impact on 7th Son's bottom line.

Thanks mostly to the Kindle's debut back in 2007, the ebook marketplace has exploded in popularity, and swelled with content. Particularly empowering is the unfolding revolution in which creators can now become entrepreneurs by self-publishing their works in e-formats. They can even set the price for these ebooks.

I absolutely support this empowerment. My five-year history as an independent / freelance creator, and my consistent vociferous and monetary support of my indie colleagues should eliminate any doubt of this.

That said, I've become increasingly concerned about authors selling their ebooks at rock-bottom prices. I'm not concerned about the widely-discussed (and, according to critics, destructive and unsustainable) "race to the bottom" pricing trend; ebooks for a buck set bad precedents, pundits say. I'm also unconcerned about indies moving aggressively into marketplaces once traditionally dominated by mega-corps. Stick it to the The Man, I say. Hell, stick it in and break it off. The Man has it comin'.

No, my concern is philosophical. Authors who sell their novels at ultra-low prices (such as 99 cents) use this pricing as a differentiator to attract new customers with a nigh-zero-risk proposition. 99 cents is practically free, after all. I spent years offering similar nigh-zero-risk propositions to consumers by releasing my content as Free online audiobooks.

I admire the at-a-glance savvy of the 99-cent strategy, but fear these creators wildly undervalue the worth of their work -- and the ultra-low price undervalues the work's worth in the eyes of the consumer.

Put another way: The only 99 cent ebooks I buy are from creator friends, because I know them personally and want to see them succeed. Beyond that caveat, I don't buy 99 cent books because I reckon they're probably shit. I don't buy $3 books for the same reason. Their (very often) inarguably shitty covers, and (very often) inarguably shittily-written product descriptions and synopses provide further reasons not to buy. Very few novelists are accomplished graphic designers and marketeers, yet most playing in the self-publishing ebook space seem to think they are. Regrettably.

But I digress.

The point: I associate price with quality. I unashamedly judge books by their covers. You'd be a fool to think I'm the only one, or that this mindset is abnormal. It isn't.

I have no doubt these bargain basement authors -- let's call them the 99 Centsers -- sell plenty of ebooks. But I wonder how many sales they've lost from customers like me: normal folk who rationally associate price with quality, and who would've happily spent $10 for the same product. (Provided it was packaged with the panache worthy of a monetary transaction.)

99 Centsers also often insist it's the consumer hive-mind that should define pricing, not the entrepreneur: The marketplace decides pricing. I get the fleeting wisdom of that, despite the inconvertible fact that consumers presently support thousands of authors/publishers who sell books for $10 or more. Shoppers can't pass up deals, the 99 Centsers probably say. Ten dollars is simply too much to pay for an ebook.

What self-defeating, prideless bullshit. Shame on creators who believe this insulting myth. And if there are ebook shoppers who actually believe $10 is too rich for their Kindle-and-PC-owning, very likely broadband-Internet-and-premium-cable-subscribing blood, shame on them too.

For your consideration: The federal minimum wage is presently $7.25 an hour. Yet with this anemic pay, it requires less than two hours of effort, at today's minimum wage, to earn enough cash to buy a $10 ebook ... a product that will provide many more hours of engagement to read and complete. That is, in fact, a great value. If the book makes an emotional impact, hell, ten clams is a frickin' steal.

Since it's fair to assume the average ebook consumer earns at least the federal hourly minimum wage (and likely more), $10 is a more-than-fair ebook price for both consumer and creator.

Your work is worth far more than a buck, 99 Centsers. You may never believe it -- and I truthfully don't care if I convince you; it's not my career -- but I believe in my bones that it's true. Indeed, 99 Centsers don't, in fact, make a solid buck off their sales. The online retailer through which they distribute takes a cut before authors get their cash.

Finally, I want to briefly return to the topic of consumer and author expectations, and the exchange of currency for goods. At its simplest, if you're selling your ebook, you must be doing so because you have the nerve -- the wonderful, absolutely awesome, flipping-the-bird-at-the-odds nerve -- that your work is worthy of a stranger's time and money.

By god, it had better be. Because the very act of offering your work for purchase proclaims that you believe your work is worthy to compete against the likes of Dan Brown, Anne Rice, Brad Meltzer and anyone else's book coming out of New York City. And that means you've busted a heroic amount of ass to write, edit, polish (and repeatedly rewrite, re-edit and re-polish) that novel until it shines bold and bright. Hell, you've worked harder than those mainstream novelists because you wrote the thing, edited it, packaged it and promoted it, all out of pocket ... for no advance pay. You've assumed a shit-ton of risk.

And you're going to sell that book -- a book you soulfully believe stands up against the work of fellow pros, and worthy of a stranger's money (for why else would you sell it?) -- for a pitiful 99 cents a pop? Or an equally woeful three bucks a pop? My heart aches that so many creative people willfully sell themselves so short.

Folks who disagree with my perspective will delight in learning that I have no statistical data to support my claims about ebooks, pricing and value. I happily admit that I didn't birddog those numbers at all. For me, this isn't a debate or a discussion -- it's a declaration. I am genuinely unconcerned about crunching numbers and being numerically "right" about this. I am, however, deeply concerned about being philosophically and ethically right for me, and for my own creative and entrepreneurial path.

I am especially concerned because I'll publish ebooks of my own fiction later this year. I'll ship two novels -- 7th Son: Deceit and 7th Son: Destruction -- and at least one short story anthology -- 7th Son: 7 Days -- and at least one novella. I'll price novels at $9.99, anthologies and novellas between $4.99 and $2.99, and short stories at 99 cents. Why? Because I'm confident in my abilities, and believe any content I have the nerve to sell will deliver entertainment value that transcends these low prices.

And just as the 99 Centsers have a true believer's zeal for their pricing strategies, I'll very likely be equally unwavering in my own. I'll sleep soundly knowing I'm charging a fair price for my work. I won't bat an eye at whining shoppers who claim they can't afford a $10 ebook, for I'll know they are very likely lying, and probably don't value creative effort. If I can dictate my price, I can also dictate the quality of my customer. There is immeasurable value in that; ask any entrepreneur.

Call me creaky and slow-witted, but I simply wouldn't be proud to sell my stories for less than they're worth. From where I sit, that's an unnecessary compromise that would degrade the perceived quality of my work, and my reputation as an author.

I've worked too hard building both to sell them for a buck.

--J.C.

He falls for the Facebook. He is killed by ad. by J.C. Hutchins

I occasionally post a peculiar message on Twitter and Facebook -- "He falls for the booty. He is killed by knife." -- because it's an undeniably weird frickin' thing to say, and because its strange backstory amuses me. But I got my own dose of strangeness when I posted the message to Facebook today. Behold, why I both loathe and begrudgingly admire Facebook's user profiling technology:

As one of my pals on Facebook reported, "Only 824 people like the booty? This surprises me!" :)

--J.C.

Podcast: Interview with Andrea Phillips, Transmedia Writer and Game Designer by J.C. Hutchins

Today, J.C. speaks with Andrea Phillips, an influential transmedia writer and game designer. Andrea has worked and played in the transmedia space for a decade -- and has been a storyteller for far longer than that. In this epic 90-minute conversation, Andrea discusses her lifelong love of writing, how she was exposed to transmedia 10 years ago, and some of the lessons and unique challenges she's experienced while telling transmedia stories. J.C. chimes in with perspectives gleaned from his own transmedia creation experiences.

Andrea writes about games, storytelling, digital culture, and gender issues on her blog, Deus Ex Machinatio.

The Ebook Will Evolve. So Should Authors. by J.C. Hutchins

Note: This post originally appeared on the website E2BU. E2BU, aka the Enhanced Ebook University, educates authors and publishers on the creative and business potential of enhanced ebooks -- electronic books that transcend traditional reading experiences by incorporating video, online links and other multimedia elements into the narrative. Enhanced ebooks are an emerging storytelling form. I've yet to see an enhanced ebook that captures my vision for the platform's incredible narrative potential. I hope this post, which was originally written for authors and publishers, gets readers and creators thinking about the platform's potential.

Here's some enhanced e-book wisdom for my author colleagues: It all starts with you.

I'm approaching this from a fiction writer's perspective, though non-fiction writers can benefit from this advice. Prepare your work's enhanced ebook experience from the very beginning, as you conceive your book. As you plot and write, always remember that you’re now armed with countless opportunities to push your narrative beyond words. Take advantage of that, and the many emotionally-resonant strengths other media have over text.

Presently, enhanced content is often an afterthought, tacked on at the end of a production process as a blingy differentiator. We are now in an age of storytelling where that model is practically insulting to a reader. These days, there are few good reasons for creators to ignore the potential of integrating resonant multimedia elements into their stories.

From my perspective as an online- and transmedia-savvy creator, "enhanced" content should make a meaningful narrative contribution to the main story.  Consider the narrative impact of experiencing fictional family photo albums, sci-fi computer dossiers, fake newspaper clippings, video blogs from your characters, etc.  Every genre can benefit from this story-centric approach, and can move readers in new ways.

Make this content mission-critical to the narrative experience. Cleverly devise ways to structure your story so that photographs you choose to fleetingly describe in text (for instance) are visible via the enhanced ebook. Inject visual clues/foreshadowing into those photos that will pay off later in the story; savvy readers will be delighted. If you’re an indie creator rolling your own enhanced ebooks, take advantage of the cheap and free online tools at your disposal. Get free phone numbers via Google Voice and use them in your stories -- readers can leave voicemails to their favorite characters. Is there a crime scene video that's heating up your cop thriller? Include it in your enhanced experience.

Tightly integrate these transmedia opportunities into your stories. Don’t do what publishers are doing now. Don’t create a so-called enhanced experience that plays merely like a novel with some multimedia elements wedged into the narrative for the sake of spiffiness. Readers are smart, and they’ll smell that rat a mile away. They'll probably feel like they’ve wasted their money. That's bad storytelling, and bad for business.

Avoid self-congratulatory behind the scenes content such as author bios, old drafts of your manuscripts and the like. Only longtime/hardcore fans are into that stuff ... and most authors don’t have longtime/hardcode fans. There's very little value in this content; certainly not enough to charge the premium most enhanced ebooks command. Give people what they want: world-enhancing, emotionally-resonant fiction in various media.

Speaking from experience: If your funds and production capabilities are limited and you fear your enhanced elements appear amateurish, slyly manage audience expectations in your text by referring to it as feeling home-brewed. The Blair Witch Project did this to great effect. This way, the videos you shoot with an affordable Flip cam or cell phone don't feel cheap -- they feel authentic. Same goes for photos, and audio recordings.

If you self-publish an enhanced ebook and it becomes a viral or sales hit, know that a mainstream publisher will come a-callin'. An editor will wave a check under your nose, and you'll probably be appropriately wooed. Awesome. But as part of your negotiations, make certain to insist that the publisher create "more professional" versions of that enhanced content, if you have concerns about its quality. Make it a deal-breaker if you have to. Remember, you're doing the publisher a favor by signing on the dotted line, not vice-versa.

We've yet to see a truly resonant enhanced e-novel experience, but this is probably mostly due to ever-conservative publishers being unwilling to pony up cash to get experimental -- and authors embracing the self-defeating notion that they "can only write books." The former is short-sighted. The latter is preposterous, and insulting to one's creative abilities.

Embracing multiple narrative media ensures that you're not just building "enhanced" content -- you're learning new creative and artistic skills, which will improve your life and work.

I believe a killing can be made in this space, but it requires resources -- measured either in publisher dollars or indie creator sweat equity -- a lot of beyond-the-page creative thinking, and a willingness to embrace risk.

Are publishers willing to pull the trigger? They've been pretty gun-shy so far. As with most evolutions in storytelling and entertainment, it'll probably require an indie creator to prove the model works ... or a publisher identifying a qualified creator or two, paying them, and making a business leap of faith.

--J.C.

How To Become A Better (And Future-Friendly) Storyteller by J.C. Hutchins

Note: This post originally appeared on the website WriterUnboxed. This is the first of several WU guest posts I'll reprint here on my site.

I submit this for your consideration: Expand and improve your media vocabulary. It might positively impact your career now, and certainly will in the future.

I define "media vocabulary" as the various media one uses to tell resonant stories. Since most readers of this blog are authors, I reckon we're fluent in the vocabulary of text-based storytelling. But how many of us have more than a pedestrian consumer's knowledge of other media such as video, audio, photography, or graphic design? How many of us use those media in our stories?

Based on anecdotal and professional experience, I believe in my marrow that now is the time for talespinners to get savvy with several storytelling media. Within years, I expect we'll see an explosive rise of enhanced ebooks, app-based fiction and transmedia narratives that will leverage technologies and trends that have already become mainstream.

Fret not, hand-wringing wordherding purists: These multimedia, aka "transmedia" -- or as I sometimes call them, "mergemedia" -- stories will never replace a printed book or text-only ebook. But publishers will soon get into the enhanced narrative business in a big way, and will keenly quest for stories that organically incorporate disparate media into cohesive, resonant narratives.

And who better than you to deliver that very thing? You'll be a hot tamale, on the front lines of a business trend that'll reinvent the way audiences experience stories.

Few authors are prepared for this dramatic storytelling shift. I'm blessed to say I'm one of them. I recently co-wrote a novel that included tangible artifacts that came with the book -- real-life, convincing items such as IDs, business cards, family photos and more. These artifacts had clues hidden within them. When readers combined clues in the novel's text with clues in the artifacts, they could experience more of the story in other media: audio phone messages, fake character blogs, websites of locales mentioned in the book, and more. They learned aspects of the story my novel's hero never discovered -- including a beyond-the-book twist ending.

I've dabbled in video storytelling. I've written screenplays for an animated web series. I was Head Writer for an immersive transmedia online narrative that promoted a Discovery Channel show. I've recorded my own audio fiction, been a voice actor for more than a dozen other audio fiction projects, incorporated photography and graphic design into my stories ... and even crafted book promotions that invited my fans to become "patients" in my fictional insane asylum.

Am I exceptionally gifted in all of these media? Of course not. But I'm clever, creative and curious enough to know it's in the best interest of my career to bust beyond any self-inflicted Perception Prison and just be a "writer" or "novelist." I'm a multifaceted Storyteller. If I can't stellarly execute a particular multimedia storytelling element, I'll ask around until I find someone who can help realize it for me. That's what the Internet is for.

I understand, as you should, that different media convey different narrative information and evoke different emotional reactions. We, as storytellers, should absolutely leverage that to our advantage. Consider this:

  • A smartly-crafted paragraph about an elderly woman's house burning down
  • A photograph of her porcelain doll collection by the window, ablaze
  • Video of those doll's faces shattering from the intense heat
  • An audio recording of the woman wailing at her loss, with the roar of the inferno and sirens in the background

Now consider these related -- yet unique and equally emotionally resonant -- elements presented together in a cohesive, organically-constructed narrative, experienced on a hand-held device. An iPad. An iPhone. The next generation Kindle. A laptop. Doesn't matter.

What matters is this isn't a gimmick. This is, very likely, the future of storytelling.

By dipping your toes into media other than text -- be it writing for the screen or comic book, envisioning cool opportunities to take your story "beyond words" and into a medium that appeals to an entirely different sense (and evoke unique emotional reactions), or developing and deploying story-enhancing online destinations (such as a fictional company's website) -- you're expanding and improving your media vocabulary. This will expand and improve your storytelling skills, and will differentiate you from the thousands of other writers who merely put one word in front of the other.

Differentiation is good for business. As I wrote this post, I received an email from an independent game developer who wanted to hire me for some voice acting work. That opportunity never would've occurred had I not expanded my media vocabulary to include audio storytelling years ago. (I said yes to the offer. That's paid work, homes.)

Same goes for my transmedia novel work and the Discovery Channel gig. I created narratives using several media, became well-known for them, and was hired to participate in those projects. I can't guarantee that you’ll experience similar opportunities, but your chances are hella better when you get experimental and go beyond your creative comfort zone.

How do you start down this path? I won't waste precious words, or your time, with a technical how-to. We're nowhere near ready for that. Instead, let me offer some thoughts on how to get your creative mind into the philosophy fueling my perspective. You’ve spent years crafting tales with words. You need to think beyond words.

Noodle on your work in progress, and then ask yourself questions such as:

  • Are there ways to incorporate narrative portals to, say, a website where more narrative information can be delivered in an unconventional way? (Such as a character's video blog.)
  • Can you leverage real-life everyday objects and conventional behavior in new and interesting ways? (Such as including a phone number in your story --which is actually a free Google Voice number you've registered -- for people to call and hear a message from the antagonist.)
  • Are there familiar items that can enhance your narrative by adding an element of "real world" credibility to your story? (Such as fake classified blueprints, viewable at a password-protected website -- a site mentioned in your story.)
  • Can you deliver a kind of real world interaction between your audience and characters? (Such as a blog written by your character, who responds to fans who comment on her posts.)

I'm scratching the surface here -- only your personal knowledge of your story and creative curiosity can determine if what you're presently writing can benefit from these "beyond the page" experience-based narrative tools. But my point should be clear: these narrative opportunities exist, and can be downright cheap (or free) to execute.

We storytellers now stand at the convergence of several world-changing trends: cheap tools to help us create multimedia story elements … increasingly available (and affordable) Internet access for consumers … portable digital devices that can talk to the Web and play that multimedia … and an always-on 24/7 resource (the Web) that can put us in touch with creators who can assist us, should we not have the skills to execute our projects on our own.

There's never been a better time in history to be a storyteller -- and there will likely never be a better time for you to become a first mover in what will soon become a prosperous storytelling space. If you're reading the same writing on the wall that I am, you'll want to start expanding and improving your media vocabulary.

You don't need to be an expert. You just need to be creative, and ask for help if you can't execute on your own.

Don't let the future of storytelling pass you by. It's already here.

--J.C.

Annnnnnd Here's The Pitch... by J.C. Hutchins

I'm no stranger to the marketing pitch -- I've lost count of the pitches I've written and sent over the years promoting my fiction ... and I've lost count of the pitches I've received as a journalist (10+ years ago) and more recently as a new media creator and interviewer. A few months ago, I griped online about an email pitch I'd received. The pitch was for a pretty cool (and Free) online service. The rub: The CEO sending the email made no effort to personalize the pitch letter, or even include my name. These are both elementary no-no's in publicity -- online marketing especially.

The rules for pitching are simple, and every marketeer should know them:

  • Know the name of the person you're pitching, and include it in your salutation.
  • i.e., do not say "Dear Blogger." (Many pitches I receive start like this.)
  • Customize your lede paragraph in at least one way, to illustrate you know the pitchee's work. (Or create the illusion that you do.)
  • I also suggest customizing at least one other paragraph in the pitch (preferably in the last third of the pitch) with a reference to the pitchee's work, but this isn't mission-critical.

That's it. And yet, this appears to be nuclear physics for 90 percent of the marketers conducting online outreach. My recent online gripes captured this spirit of disgust, and my firend Michael Andersen chimed in by sending me the email below. I nearly cried laughing. This is your "what not to wear" when it comes to pitches, although it's written 1000 times better than most of the pitch-crap I receive.

Enjoy.

--J.C.

Michael's Pitch Letter

Dear MR HUTCHINS,

Can I call you JC?  JC, this is Michael Andersen from ARGNet (www.argn.com), a fabulously successful website that plumbs the depths of internet badassery. We're looking for a few good men (and women) with a penchant for prose and a knackering for narrative, and your work at JCHUTCHINS.NET has attracted our attention.  You, my friend, have a way with words, so I'm going to make you an exclusive offer, for your eyes only.

Do you want to be filthy rich?

Let's be crystal clear: I'm not talking appetizers with your dinner at Red Lobster rich...I'm talking monogrammed bathrobe, private yacht, reality television show obscenely wealthy.  The kind of money that only comes to people who invent Wacky Wall Walkers and Pop Rocks. Well, JC, I have a foolproof plan to get you Scrooge McDucking it in your own personal money bin. Your website, JCHUTCHINS.NET, consistently brings in thousands of visitors a month. Why, in September 2010 alone, your site brought in 5,418 unique visitors: visitors just itching to show their support for you. But how, you might ask?

Affiliate Marketing. We have stuff that needs to be sold. You have people interested in buying stuff. For all the stuff you help us sell, you'll get a generous cut.  But wait, there's more -- if you recruit readers to sell for you, you'll get a cut of their profits too! We'll even help you sell your own stuff, launching profits into the stratosphere! Use your gift of gab for good, and you'll never have to work again.

Yours,

--Michael Andersen Successful American Businessman

DISCLAIMER: This email contains confidential information. If you are not the intended recipient of this email, you may be in violation of the Uniform Trade Secrets Act and any disclosure will be prosecuted to the full extent allowed by law. This email will self-destruct in twenty seconds. If you or someone you know experiences any adverse side effects as a result of this email's self-destruction, contact a medical professional immediately. Taylor Swift 4Ever.

Follow-Up: Winter Is Coming. by J.C. Hutchins

If you were dazzled by my recent Game of Thrones scent-based transmedia experience -- and were curious to learn where that unusual rabbit hole might lead us -- you'll be interested to read this email I received today from HBO:

Dear JC,

Thank you so much for sharing the Game of Thrones scent experience with your audience. We wanted to let you know that fans can now take the next step in this unique sensory journey by visiting TheMaestersPath.com.

The Maester's Path is an interactive journey into the world of Game of Thrones, where players can vie to become "maesters," the healers, teachers and advisers of this world.  Maesters wear chains as a symbol of their learning, each link representing one discipline. Players at TheMaestersPath.com earn "links" in their chains by completing a series of online challenges. In fact, the clues to answering the first of those challenges were hidden within the scent recipes you received.

The experience begins at TheMaestersPath.com -- we hope you and your readers may find it interesting.

Thanks,

The HBO Marketing Team

I visited the site -- it's incredible -- and savvily conquered the first online challenge. You can too, by checking out the photos at my original post about the GoT box, and then heading over to TheMaestersPath.com. Your keen eyes and curiosity will be rewarded!

I wish HBO the best of luck with its GoT campaign and series!

--J.C.

Pre-Order Melzer's "Escape" And Hit The Mother Lode! by J.C. Hutchins

My friend and fellow author James Melzer debuted some terrific news today, and I wanted to share it with you fine peeps. Melzer is the author of Escape: A Zombie Chronicles Novel, the first book in a trilogy that combines zombies and government conspiracies. It'll be in bookstores later this year.

To whet your appetite for that novel, Melzer is rewarding folks who pre-order Escape by sending them an exclusive excerpt of the novel months before it's released ... and he's sending pre-order customers The Mother Load, a massively awesome horror/suspense short story anthology Melzer commissioned for this promotion.

is an eBook collection of never-before published stories from six great authors, including Mur LaffertyS.G. BrowneDavid MoodyWayne SimmonsMatt Wallace, and Jeremy C. Shipp. It's available to anyone who pre-orders Escape starting today -- Friday, February 25, 2011 -- and right up until Escape's release on December 6, 2011.

Wanna support Melzer? Awesome. Here's the rules:

The only way folks can get their hands on this eBook collection is by pre-ordering Escape at any of the following online retailers: Amazon (Print Edition)Amazon (Kindle Edition)Amazon UKAmazon CanadaBorders.com, and Indigo Canada.

People must forward their purchase receipts to EscapeNovel@Gmail.com. Within 24 hours, they'll receive a .zip file containing The Mother Load anthology in .mobi, .epub and PDF formats for their eReaders. An exclusive text excerpt of Escape is included in this file.

Learn more about Escape at Melzer's website. Here are some great things two great writers are saying about Melzer's work:

"This is the 1984 of zombie novels" -- Scott Sigler, New York Times Bestselling author of Ancestor and Contagious

“Just when you think you know where it’s going, Melzer kicks you in the balls and turns everything on its head. Escape will take you to the edge and leave you wanting more.” -- David Moody, author of Hater, Autumn, and Dog Blood

So what are you waiting for? Support my friend and fellow author James Melzer by pre-ordering a copy of Escape today! With that anthology and excerpt of the book that'll soon arrive in your inbox as reward, you'll feel like you've hit the mother lode!

--J.C.